UFC President Dana White was on hand to help promote the game that features more than 80 current fighters in five different weight classes ranging from lightweight (up to 155 lbs.) to heavyweight (205+ lbs.). White admitted that the first attempts at UFC video games were not impressive, but the UFC worked alongside THQ to make sure this game is more realistic than the other games. Based off of a combination of wrestling, Brazilian Jiu-Jitsu, Muay Thai, boxing and kickboxing, it’ll be interesting to see how THQ tackles the interesting physics behind taking an opponent down and applying proper techniques without taking excitement out of the game. Lack of proper technique used in the video game will not go down well among hardcore MMA fans, and it seems like THQ took this into consideration when making the game. Gamers will be able to create their own characters in each class, and will be able to go online and download future content THQ will make available. A “Career Mode” gives gamers the opportunity to build up a certain character that can lead to entry in the online UFC Hall of Fame.