Projeto Margem – Errante – Making-Of (via itaucultural)
via http://popupcity.net/2011/01/the-hanging-garden-of-sao-paulo/

Mr Walker predicted the devastating Queensland floods and the first of five cyclones that has already formed off north Queensland. He says there is more heavy rain to come, with a second cyclone expected to form in late January and three more in late February and early March. (via More flooding predicted for Queensland – ABC News (Australian Broadcasting Corporation))
Read moreRead moreIn my symptoms, however, I resemble more the casualty of an opium war than of a nuclear war: I sit in my dark den and hit the ‘refresh’ button all day and night. When I go out, I take a portable dose in my pocket, in the form of a pocket-sized screen. You might see me hitting ‘refresh’ as I’m crossing the street. You might feel an urge to honk.
Read morebefore actually sending out a generation starship, a necessary first step is to assemble the habitat section, populate and provision it, and boost it out to the Earth-Sun L2 point (a stable solar orbit in Earth’s shadow, about 1.5 million Km further out from the sun). L2 is a good proxy for interstellar space — it’s in perpetual shadow and very cold — and if we can run a self-contained and unreprovisioned habitat there for a century, then we can probably strap a propulsion system to it and run it for a century-long interstellar cruise. On the other hand, it’s close enough to home that if the biosphere crashes due to some obscure micronutrient cycle going nuts, it (and its inhabitants) can be brought back to Earth orbit.
Read moreIn short, turn games into economic darknets that work in parallel and better than the broken status quo systems. As in: economic games that connect effort with reward. Economic games with transparent rules that tangibly improve the lives of all of the players in the REAL WORLD.
This isn’t tech utopian. It’s reality. The global electronic marketplace and the political system that currently dominates our lives is at root a game but with hidden rule sets. As a result, it’s a game that being run for the benefit of the game designers to the detriment of the players. The reason we keep playing is that we don’t have any choice. Let’s invent something better and compete with it. Let’s provide people with a choice.