really freaking noice stuff there
http://www.warrenellis.com/?p=5390
English Russia » A Cyber Sculptor
Read more "English Russia » A Cyber Sculptor"@Warlach if you upload it to GoogleVideo it’ll auto-convert it for you.. AFAIK.. YMMV
Read morereally freaking noice stuff there
http://www.warrenellis.com/?p=5390
English Russia » A Cyber Sculptor
Read more "English Russia » A Cyber Sculptor"A Ukrainian fellow creates bug sculptures from materials he gathers at various dumps. Some are rather creepy.
Read more "Creatures from the dump"Read moreSimply put, one could create a small magazine about comics and format it for cheap copying in black and white, and free it so anyone could print off copies. And then put it in comics stores. Viral distribution from pixel to print…
What occurred to me after that, that I don’t think anyone picked up, was the broadside format. The single sheet. The broadside has a centuries-long history as a device for disseminating news and ideas. I mean, flyers go up on the web to be printed off, sure. But it’s not quite the same thing. Getting an idea, or a piece of writing, on a single sheet and saying, yes, print this off, copy it and distribute it wherever you like — that’d be interesting. In web terms, the costs are tiny — host the image on a free hosting site if you’re worried about the bandwidth hit. Use Livejournal or Blogger for the whole thing.
woke this morning from a glorious dream where i’d been given a mission from Doktor Sleepless.. can i go back to that reality please?
Read moremeta-tweeting: wondering why Tweetr seems to randomly use url shortening
Read more@gizo re: http://gizo.tumblr.com/post/21825104 – Burton is SO uneven.. (see Planet of the Apes) this is the Alice movie i’m hanging to …
Read morefrom BBC NEWS A very real future for virtual worlds … “Virtual worlds are inherently comprehensible to us in a way that the web is not,” said Mr Rosedale. “They look like the world we already know and take advantage of our ability to remember and organise.” “Information is presented there in a way that […]
Read more "A very real future for virtual worlds?!"